technische Probleme
von Mindeye am 03.10.20 um 03:45
Antwort auf: Star Wars: Squadrons von Pascal Parvex

100% Systemauslastung und Probleme mit ü60Hz Monitoren. HOTAS hat auch Macken.

https://www.dsogaming.com/pc-performance-analyses/star-wars-squadrons-suffers-from-30fps-animations-100-cpu-usage-issues-on-the-pc/

After a lot of testing, we were finally able to enable 60fps animations. In order to achieve this, you’ll have to set your refresh rate at 59.95Hz in the Screen Settings. Then, you’ll have to enable V-Sync. By doing these, you’ll force the game’s animation to run at 60fps. However, you’ll lose all the benefits of your high refresh rate monitors. Those with 60hz monitors will not encounter this issue. This is obviously a bug that EA Motive will have to fix via a post-launch update. The 100% CPU usage still occurs every time we restart the game, so there is currently no solution to that issue.

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